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much watercamp and exesivecamp

# 1
28 Aug 2016 16:15 | Last edit: 28 Aug 2016 16:22
hello people, a greeting for everyone.
Well. Today I want to propose something you that perhaps many of you have already thought.
This is about creating more rules and impose more on the server. to avoid exesive camping, water camping among others ..
I do not know about you, but I angry when I see players who only play in the water or always in the same position.
i hope you understand.
Could we implement two more rules?
# 2
28 Aug 2016 16:45
hello CERBERU!!
if you see watercamper use it: postimg.org/image/att6odyfv/ :whistle:
# 3
28 Aug 2016 16:50 | Last edit: 28 Aug 2016 16:57
I couldn't agree more. Its tiring to play with someone who always play in water/Casletop/Boathouse window to take unfair advantage over others. But then again it's free will of players. We cant force a player to not play in water/castle/Boat/Cafe all the time.But If we limit the total kills of a team to 300/500 kills per game for winning. And the map would just reload afterwards, their camping game won't help them win games. I think it can reduce camping.
# 4
28 Aug 2016 20:48
So, we are all supposed to charge blindly into each others arms with slashing knives ???? :silly: This is a game. This map gives many options of play.. No sense in prohibiting camping or sniping... that is a slippery slope.. learn to adapt.
# 5
28 Aug 2016 21:39
ok lords. pretend I did not say anything.

:side:
# 6
29 Aug 2016 02:32
Hi!
I also do not like watercamp :angry:
but this element of the game :cheer:
# 7
30 Oct 2017 18:00
If you don't like watercamping, avoid the water.
# 8
31 Oct 2017 22:31
Make Core happy and knife the camper.
I wish I could give bonus points for that :)
# 9
26 Nov 2017 17:22
the solution against water campers

:evil:

26 Nov 2017 20:51
Actually I think camping should never be forbidden. It is just a part of the game. And camping in the boathouse or in eagle's nest is not that big a deal. One is still possible to kill them. (Except for Mercer ;-P)

Watercamping in contrary seems to be glitching in my opinion. Especially with Tacs.
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